Mortal Kombat Hands-On

We do the robot and kick our opponent into itty-bitty pieces with a fresh look at the Mortal Kombat reboot.

It seems like forever ago, but it was only in June this year that the world was given its first glimpse at the return of an old friend with the new Mortal Kombat. E3 gave us the chance to spill our first drop of blood, and what began as a nosebleed quickly developed into a full-blown bloodbath. At Gamescom 2010 we got our second chance to pick up the controller and take some old favourite characters for a spin.

Our hands-on began with a presentation, a refresher of sorts for those who had seen the game previously, and a look behind the curtain at the design philosophy for those experiencing the game for the first time. Our guides from developer NetherRealm stressed the importance of adhering to the look and feel established in arcades all those years ago when the game first launched. Where previously a handful of characters looked and moved similarly, our demo team explained that each character now includes its own unique set of animations, as opposed to simply reskinning similarly playing characters with a differing model.

Each fighter will have two fatalities at his or her disposal in the final version of the game, and while we observed some familiar practices, like Johnny Cage ripping the head off his slain foes, new aspects have also been added to the mix to give it a fresh vibe. Publisher Warner Bros. revealed two new backgrounds to fight in front of at this year's show. Desert is a refresh of an old arena and is complete with rocky outcrops and swirling sands. Bell Tower, originally featured in Ultimate Mortal Kombat 3, also makes its triumphant return in high-definition glory.

You probably won’t spend much of your time ogling the backdrops as fists are exchanged, making the announcement of two more characters to the growing roster significantly more interesting than what’s going on behind the brawl. Cyrax and Kitana get in on the action. The former is a robotic soldier employing technical wizardry tactics like bombs and nets, while the latter is all about air dashes and slashing with her blade-laden fan. Throwing the fan deals multiple hits and immobilizes the target for a follow-up uppercut. Well-timed high and low punches and kicks are enough to take down an attacker, but the new super meter introduced in the upcoming Mortal Kombat reboot adds some much-needed nuance and micromanagement to fights. Two-versus-two matches allow you to tag in a second character, but at the cost of energy from your bar. The bar builds up as you deal damage and can be used sparingly, or dashed on an impressive combo. The brutal x-ray moves--performed by simultaneously tapping the right shoulder button and the trigger--can easily demolish half a rival player’s health bar in one fell swoop. These moves are some of the most gruesome we've seen in a game yet, zooming right in as you destroy bones and organs from inside their owner’s body with an icy squeeze or a devastating punch to the skull.

Even if you’re the one dishing out the pain, you’re likely to get dirty as blood sloshes around by the bucketload, drenching both the players as attacks connect. Persistent damage sees clothing rip and wounds weep as the round continues.

Though we didn’t have the opportunity to see it running during our demo, the team did confirm its plans to offer stereoscopic 3D playback exclusively on Sony’s PlayStation 3 console. Details are still sketchy, but it’s clear that there are plans afoot for postlaunch DLC by way of additional characters, so if your favourite isn't already on the shipping roster, there’s a chance you may get to bring him or her into the game.

Mortal Kombat will be out on the Xbox 360 and PlayStation 3 in spring of 2011 and, at least from what we’ve seen of the title so far, appears to be a love letter to longtime series fans. The reboot marks a return to all the most requested aspects in a single tight package. Stay tuned for more details on this game in the coming months.

322 Comments

  • Andy9Beans

    Posted Apr 21, 2011 5:03 am GMT

    Online pass = I'll pass. Until I'm sure this game is worth playing and I know what price I can expect on trade-in I'll save my money. Fighter games are notorious for having no longevity, this means an online pass is a positive move for publishers profits but a negative move for gamers.

    Early reviews indicate the online play has bugs, so unless this is fixed I will be waiting for either brand-new prices to go down or preowned copies to become available.

    Sorry if this seems like trolling, I'm just a bit sick of being manipulated by publishers looking to maximise profits at the expense of gamers. I love the MK games and am hoping that this won't be another turkey like other games which have used online passes.

  • tisoyboy2

    Posted Apr 18, 2011 10:51 pm GMT

    @kwanzudood
    Fatalities are 4 directional presses then a face button. Have to keep going to moves list at first. But if you do a ladder with a fighter you memorize it buy using it over and over. Bad side is 3 of the 4 fatalities for each fighter are locked at first.

  • tisoyboy2

    Posted Apr 18, 2011 10:47 pm GMT

    Fatalities are very bloody. Great work on female fighters too.

  • Kazmo-Khan

    Posted Apr 17, 2011 9:57 pm GMT

    Anyone know if you can do Hara Kiri like in Deception? Or any of the other finishers like Friendship or Animality?

  • guitarjanitor

    Posted Mar 28, 2011 2:55 am GMT

    DLC characters? Man, back in the day when you bought a game you bought the whole thing. It makes me angry that developers are squeezing money out of fans for content that was originally just included in the game.

  • seriousplayer_d

    Posted Feb 28, 2011 3:32 am GMT

    I hope the fatalities are bloody and very over-the-top!

  • Brewski_420

    Posted Feb 22, 2011 4:11 pm GMT

    TBH, i actually really enjoyed konquest mode from armageddon. It made the game awesome in a way for me. But in the last games, the krypt hasn't been as NEARLY as good as Deadly Alliances. Hope they make that better.

  • linkman3

    Posted Feb 19, 2011 7:49 am GMT

    haha game looks pretty good still like the originals though

  • eliebaz

    Posted Feb 14, 2011 11:15 am GMT

    I hope you can use reptile he has been missing from the past couple of games he was my favourite

  • rigzzsy

    Posted Feb 14, 2011 6:55 am GMT

    @Wesleyp_6 definitely! lets start a petition

  • rigzzsy

    Posted Feb 14, 2011 6:54 am GMT

    x360 exclusive should be war from darksiders

  • josephpeterh29

    Posted Feb 9, 2011 2:46 am GMT

    for the xbox 360 exclusive character, i think it should be somebody like general RAAM from gears. not the most well known character in the 360, but he has guns, a blade, the kryill and the curb stomp at his disposal!

  • eliebaz

    Posted Feb 6, 2011 6:20 am GMT

    they should remake shoalin monks that was an amazing game, chilling on a sunday afternoon with your friends, playing through the levels, with no level confinement and free play. that was the best game, i dont like this arcade stuff id buy the game and get bored in a week

  • pH347m3

    Posted Feb 2, 2011 4:26 pm GMT

    You get to perform Mortal Kombat's famous gory fatalities on Kratos... One more reason why PS3 exclusives are always better! Oh, and why did they even bother to place a "Rating Pending" sticker on the box art? Everybody knows this will obviously be rated M...

  • acetheman15

    Posted Jan 26, 2011 9:08 pm GMT

    yeah im a fighting game lover, grew up on MK, but as of late they been bad, this time though hope the franchise gets the treatment it deserves and goes back to its roots of being a blood bath and good time

  • kwanzudood

    Posted Jan 13, 2011 9:48 am GMT

    TBH, I hope they make the fatalities in this version easier to execute, because I don't feel like nor have the time to dial button combos into the controller over and over again to practice.

  • Wesleyp_6

    Posted Dec 7, 2010 6:31 am GMT

    They should remake Killer Instinct ..that was a killer game but I;m satisfied with the new Mortal Kombat for now

  • nobie05

    Posted Nov 17, 2010 12:49 pm GMT

    Hmm.. havent played a decent fighting game in a while, especially since I grew up on Tekken, not saying that I never use to play MK in the arcade.

    Rating so far: 7.5/10
    My decision: rent first.

  • WiseLyrics

    Posted Nov 17, 2010 11:14 am GMT

    Hmm.. A Warner Bros. Release...does this hint anything? perhaps...a movie in the making from Warner Bros Studio?

  • WiseLyrics

    Posted Nov 17, 2010 11:12 am GMT

    I'm still waiting on a Mortal Kombat Vs. Street Fighter release!