Ratchet & Clank: All 4 One Impressions

Insomniac guides us through a demo of its newly unveiled co-op Ratchet game.

Ratchet & Clank: All 4 One was unveiled last night at Sony's Gamescom 2010 press conference. There are two big features that separate this Ratchet from previous games in the series. For one, it's the first title to come from Insomniac's offshoot North Carolina studio, which the developer opened up in early 2009. But more importantly, All 4 One will give you the chance to play through a Ratchet game with co-op supporting up to four players. We just had a look at this new spin on the series courtesy of Insomniac, which gave us a chance to learn quite a bit more about it than what we had gleaned from last night's press conference.

All 4 One's playable cast of characters includes Ratchet, Clank, Quark, and Dr. Nefarious. The story does its part to explain why these four need to team up with one another, but according to studio director Chad Dezern, they also want to play up the tensions among this motley crew based on their past conflicts. Dezern describes the result as "cooperative with a competitive edge" and a friendly level of "spite and mean-spiritedness" underscoring the basic theme of working together.

Taking a look at the game for the first time, the most visible change, aside from four player-controlled players on the screen, is the new camera system. The action is framed using an isometric view that will move along in pre-scripted pans and sweeps as you progress through the game. Dezern describes this as a sort of director camera that lets the development team merge story moments more seamlessly into the gameplay by focusing the shot on what they want to show at any given moment.

Most of the demo we saw, which was set in a level called Planet Magnus, featured the co-op quartet running around blasting enemies with a variety of new and familiar weaponry. There's the vacuum gun that lets you pick up and launch enemies or teammates, and melee combat is unique for each character (so, for example, Quark's Fists of Justice will feel different from Ratchet's wrench). But every so often the team would encounter a scenario that made them work a little more closely. These included the four-man rope swing you can pull off with the slingshot gun to cross gaps; the four-man jump into a cannon to launch across the level; and synchronized skydiving in a wind tunnel.

After the demo concluded, we asked Dezern a couple of questions about issues that typically go hand-in-hand with co-op games of this nature. One was about the issue of griefing your own teammates. If you've ever played New Super Mario Bros. Wii, you know that co-op platformers have a tendency to make other players feel like enemies just as often as they feel like teammates. Dezern said that they definitely still want to let players have fun with each other, including picking people up and throwing them from ledges and racing toward rare weapons that pop up from time to time, but the game still heavily incentivizes teamwork in a number of ways. Among these is a point system that rewards you for helping each other out with new unlockables.

Then there's the issue of visual clutter. We asked Dezern what they're doing to minimize the amount of visual chaos that could crop up when you take a colorful game and quadruple the number of players. He said this is something they've definitely been keeping an eye on, and the main solution they've settled on is making sure the characters stand out from the background. This has been done by specially tuning the series' usual visual flourishes for fast-moving objects, adding a color outline to characters, and even redesigning the character models a bit to make them more easily identifiable from one another.

Altogether, Ratchet and Clank: All 4 One is definitely looking like an intriguing step forward for the series. But like any co-op game, it's hard to really get a good sense of what to expect until you pick up that controller and become one of the team. Hopefully we'll have the chance to do that soon.

54 Comments

  • Le-Ho

    Posted Mar 7, 2011 12:41 pm GMT

    I'm worried about the shared camera

  • theunseenblade

    Posted Feb 11, 2011 2:47 pm GMT

    this is the only game i've ever slightly doubted coming from insomniac. please don't f*ck up.

  • JohnnyF9shot

    Posted Aug 30, 2010 1:26 pm GMT

    game should have a competitive multiplayer, maybe not deathmatches... but something that is 'Mario Party-esque'

  • unbentonslaught

    Posted Aug 24, 2010 5:48 am GMT

    $10 says this will be another quest for booty

  • davidoats2

    Posted Aug 23, 2010 9:31 pm GMT

    Rachet and clank games are always upgrading and selling contantly. This game looks good.

  • Jak_Napier

    Posted Aug 23, 2010 9:54 am GMT

    the graphics and design looks great. Just iffy about the concept of the game.. :/

  • m4t3u5LP

    Posted Aug 21, 2010 3:07 pm GMT

    @ Siz2005

    nefarious did not die... he got broken... so there is probably an easy way to put him in the story, even tho i disagree with it

  • Siz2005

    Posted Aug 21, 2010 5:43 am GMT

    This must be some side Ratchet and Clank game as it will not be a usual platforming style shooter that we all know and love plus Dr Nefiruos is alive as he not suppose to, since he died in R&C: A Crack in Time.

    I have to agree with jamccain, it might be not as good as it's seem.

  • jamccain

    Posted Aug 20, 2010 11:08 pm GMT

    bellow me i was sayng nefiruos (1)

  • jamccain

    Posted Aug 20, 2010 11:05 pm GMT

    yeah the whole thing blew up and killed him biggg time how is dr nefarious still alive again?

  • jamccain

    Posted Aug 20, 2010 11:04 pm GMT

    the art design looks......diffirent and it might be not so good..................................

  • m4t3u5LP

    Posted Aug 20, 2010 9:14 pm GMT

    theres just something that doesnt quite fit in ratchet having a 4 player co op... It just feels so awkward! They should have done what people have been asking and made a real multiplayer game!!! I can tell MILLIONS of people will be disappointed with this, and probably lose their faith in insomniac

  • johny300

    Posted Aug 20, 2010 11:23 am GMT

    @OreoPoptart

    Agreed the legacy of kain games needs a return

  • arcadianobr

    Posted Aug 20, 2010 8:37 am GMT

    o ruim de ser jogador da sony é que tem que saber que as sequencias nunca terminam, vai do primeiro ate o dez,

  • SLYMAGIC123123

    Posted Aug 20, 2010 12:58 am GMT

    Borderlands anybody?

  • vahan7

    Posted Aug 20, 2010 12:06 am GMT

    bring back jak

  • jumpy46

    Posted Aug 19, 2010 6:28 pm GMT

    @EPaul It was comfirmed a while ago that he escaped.

  • EPaul

    Posted Aug 19, 2010 6:09 pm GMT

    Didnt dr nefarious die in that huge explosion

  • RetroCity

    Posted Aug 19, 2010 5:31 pm GMT

    Looks fun to me.

  • OreoPoptart posted Aug 19, 2010 5:20 pm GMT (does not meet display criteria. sign in to show)

    OreoPoptart

    Posted Aug 19, 2010 5:20 pm GMT (hide)

    Sony need to make a new super hero. Ratchet & Clank is getting so old. buring back Legacy of Kain!!!